Notice too another nod to Sonic Mania‘s place in the franchise. The clock-like dial that shows up briefly at the start of the animation goes from 1 to 2 to 3, and then on to K and M. That’s the game’s way of telling out that as far as Mania goes, it’s a sequel to Sonic and Knuckles, the fourth game in the original Sonic series of games.Between March’s SXSW presentation and the July 17 launch of Sonic Mania Plus, SEGA released Sonic Mania Adventures, a five-part animated series on YouTube. The series went over extremely well, and now SEGA is giving people a closer look at the series’ production in a new Behind the Scenes video. Judging from this guys post history, sprite animations, upgrading cutscenes, this one is an improvement on the cutscene between GHZ and CPZ in sonic mania. The video features Sonic Mania Adventures’ Director Tyson Heese and Lirit Rosenzweig-Topaz, Executive Producer of the series at animation studio Neko Productions. Tyson starts off the video by explaining that Sonic Mania Plus spawned from the positive reception to Sonic Mania’s opening animation, and how they worked with Sonic Team and come up with episode concepts and bring the story to life. Lirit then explains how about fifteen to eighteen people worked on animated each episode of Sonic Mania Adventures, and explains Neko Productions’ animation process. The video ultimately culminates with Tyson and Lirit explaining how the short ties Sonic Mania, Sonic Forces, and Sonic Mania Plus together and keeps things fresh by introducing new characters and situations each episode.
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